fredag 25 november 2011

torsdag 17 november 2011

speedpaints

approx 30-50min each

onsdag 16 november 2011

måndag 14 november 2011

tutorial hovercrafts04 complete

Ok so the final stage is done, I added more details and refined some shapes, but it is still a concept I will not go on top to the final production stage. I call it complete, as I have added some few layer effects for adjustment of color etc to give it abit more sci fi dark look. Hope you like it!

söndag 13 november 2011

my first ipad tutorial

it came abit laggy the last part when I were playing with the overlays.

tisdag 8 november 2011

måndag 7 november 2011

tutorial hovercrafts03

Okej, so I have sketched kinda random with a custom brush. I am so far not done completely with the rough part yet. If you can squint your eyes you can see they looks like ship, thats what I wanted now it is time to refine the details by using a default brush with opacity 50-70%
Oh and btw I forgot to explain they are not any ships, they are built by garbage just like the movie from district9. You get the idea.

torsdag 3 november 2011

ipad sketch

This would be one of the toughest to paint a real girl. I wanted to see how far I can go with sketchclub. So here is the result. I think it took 6h approx.

onsdag 2 november 2011

Tutorial hovercrafts02

Alright, so here is the second update. I have no idea where all the parts would fit but with help of the texture and the silhouette of the hoverships, I almost know where the parts leads. But again this is only the rough part, I used one simple brush to add the rough details by color pick from the textures. Now when I have a perspective of the crafts it is time to connect the color parts. More to come next part :)

tisdag 1 november 2011

Tutorial hovercrafts01

I discovered a new method, it sounds crazy but it works. It is a quick way to do, instead of painting from scratch I save lots of time doing this. First I did random silhouttes of the hoverships and then I added some random textures as overlay. I created then an extra layer under the texture overlay and start with the default brush black and added some dark area to cover some details. More to come next!