torsdag 5 november 2009

Venice


A rough mattepaint for the assassin creed 2 competition. A concept of it should look like in 3d.

måndag 2 november 2009

My upcoming work


Here is my concept to my character. I have 3 weeks to do it and it is going to be a mutant player that play softball very violent and doesnt care of any living coming nearby. He kills everything he sees. A little bit if running man and gamer.

torsdag 29 oktober 2009

Desktop wallpaper


Here is a wallpaper for those who want a big size.

onsdag 28 oktober 2009

bladerunner luncharea


Finally it is completed. I am quite happy with it. And here is what it looks like in-game.

I wanted the area to feel dirty and dark but the mood of the scene is red and orange style to feel you are welcome to eat here.



måndag 26 oktober 2009

WIP env texture done


It looks too detailed now. I will tweak that with lighting. Tomorrow I will fix it and add some cgfx shaders to look more cooler.

tisdag 13 oktober 2009

Building an env from scratch


Here is a concept of how it would look like after 3d work and stuff. I have 3 weeks to do it. Reason is to put it into portfolio and show it to game companies in future.

This env is kinda mixed with chinatown,bladerunner and unreal style. I wanna have a not to dark and not to light scene but it should be dirty and sci fi kind. My goal is to have same quality as GOW.

lördag 10 oktober 2009

I cant do any mattepainting anymore if...


It is becoming worse then I ever thought. I thought I could spend some time do some mattepaintings but I dont have time spending in game project at school. I am trying to find some space to do but they maximum are 1h. So I have only afford with sketch and speedpaints.